Sep 28 2007
MissionMaker Game Plan
After days of research and working on our game, we have finally got our plan for our MissionMaker game.
- Rooms/Worlds – Egyptian room, tropical room, blank room, another blank room, another tropical room
- Clues – Scrolls, (e.g. 11 + 2 – 7 so you could look for a key that has the number 6 on it), notice boards, (e.g. What word is wrong when it’s right and right when it’s wrong?), you could look for a notice board that has the answer on it.
- Objects – Props – rocks to hide keys, levers to open doors
- Pick-ups – clues – scrolls, weapons, food, drinks, keys
- Winning – When you find all five weapons you have to then go back to Iran/Persia and fight Alexander the Great. Not until you defeat him the game won’t end so you have to defeat him to win!
Please play the game when you have a chance and when I have finished it!

Hi thanks for visiting my blog. I live in Japan.
HI NAT!!! Your blog is FANTASTIC!
Who is the good guy? I hope he wins anyway! Good luck! Bye for now, not forever! 